I have to make a confession. Although I am a scientist, which implies (in a zero-order approximation) that I should be a no-nonsense person with utmost dedication to my profession (in other words, a textbook stereotypical German), I love to play around. I like many different computer games, and in particular I have been for years a fan of the games created by Pastel Games. The name of this company is a reference to its founder, Mateusz Skutnik, who not only holds a degree in architecture, but is also a very gifted artist, photographer, narrator, and game designer. His signature game series is Submachine, which I am truly addicted to. The games fall into the point-and-click category, where the player shares the first-person view with his in-game character (see attached image). Navigation and interaction with the in-game environment is done by mouse-over and click, provided the selected item or adjacent location are available for that. One makes progress in the game by picking up items (maybe combining some in the inventory) and solving riddles. For instance, in some of the Submachine games new locations can be reached by teleporting, which in some cases is done by entering a three-digit code. However, only a few out of the potential 1,000 combinations will actually activate the teleporter, so tasks must be carried out to learn the coordinates that work. Also, sometimes a door must be opened to access the teleporter itself, which may be done by cooking up a corrosive chemical from inventory items and then spilling the fluid into the door locking mechanism. Some of the riddles are hard, which is probably why the games have such a loyal fan base. The often dystopic ambient (demonstrating the artistic talent of Mr. Skutnik) adds an extra thrill (for me, that is).
A recent release from Pastel Games, and here comes the punchline, has been named The Owl's Nest. I think the identity of the names is purely coincidental, since this blog has been around since long before the inception of the game, and I have a hard time believing that the Pastel Games crew actually reads my blog (although I would be quite flattered, of course). This particular game takes you inside a Nazi German bunker that must be explored, in order to find out what happened there. (Don't worry, the Nazi aspect is only for extra creeps, as they are the antagonists, much like in the Indiana Jones movies #1 and 3.)
If you would like to give The Owl's Nest a try, please click here. Oh, and don't be depressed if you get stuck - that happens to the best of us, frequently! There is also a walkthrough ... I never finished any of their games without peeking at least once ...
Mittwoch, 11. Mai 2011
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